Filmakademie Baden-Württemberg

The Institute of Animation, Visual Effects and Digital Postproduction

Filmakademie Baden-Württemberg was founded in 1991. Animation, computer-generated images and digital postproduction have been part of the offering right from the beginning. As such, the Filmakademie was optimally prepared for all the animation-related techniques that are now a staple in almost every film and media production.

The Institute of Animation, Visual Effects and Digital Postproduction was founded in 2002 as part of the Filmakademie Baden-Württemberg. Since then, it has evolved into one of the most nationally and internationally renowned academic institutions for Animation, VFX and Transmedia. The Institute has a practice-oriented curriculum with an emphasis on Animation and Interactive Media. In addition to its educational function, the Institute of Animation also provides digital online editing, grading and mastering services for all films which are produced at the Filmakademie, is active in Research & Development, and hosts the FMX, Conference on Animation, Effects, Games and Transmedia.

Studying at the Institute

The Institute offers training in the subject areas Animation and Interactive Media as part of the Filmakademie’s study course Film & Media. In total, nine specializations are available within the two subject areas. The study course Film & Media is divided into two years of basic studies and two years of advanced or project-based studies. While basic studies are completed by all students across the Filmakademie’s subject areas and specializations, the following two years of project-based studies allow the students to work on their own projects in a chosen specialization. Applicants who have already acquired a diploma in the field of arts and media or have gained extensive work experience may apply for lateral entry into project-based studies.

Education at the Institute follows a practice-oriented approach, encouraging the interdisciplinary exchange with all students at the Filmakademie. Seminars and workshops are taught by distinguished visiting lecturers from Germany, Europe and the USA. In addition, the Institute is linked to other renowned national and international film schools and institutions.

Subject areas

The Institute of Animation offers two subject areas, Animation and Interactive Media.

Animation has long established itself as a multifaceted medium for film, TV, web, gaming and mobile content. The broad scope of the Institute’s subject area Animation pays heed to these realities and covers the whole range of possible ways of expression from artistically ambitious animation to photorealistic effects or technically advanced real-time production. Students can choose from all production and animation types in order to define their own style:

Within the subject area Animation, students can choose one of the following specializations:

  • Animation/Effects Directing
  • Character Animation
  • Concept Artist
  • Effects Artist
  • Animation/Effects Producing
  • Technical Directing

Students of the subject area Interactive Media are trained in the conceptualization, production and the artistic design of interactive applications such as games or media installations. The students work in interdisciplinary teams on transmedial projects. During their studies, the students, for instance, create games, apps, installations and interfaces.

Students of Interactive Media choose between three specializations:

  • Transmedia/Games Artist
  • Transmedia/Games Directing
  • Transmedia/Games Producing

FMX

FMX, Conference on Animation, Effects, Games and Transmedia is Europe’s most influential conference for digital entertainment where Art, Technology and Business meet. Every year, key people from across the industries come together to network, to discuss and to showcase the latest trends in presentations, workshops, panel discussions, at the Marketplace, at the Recruiting Hub or on the School Campus. In 2015, FMX celebrated its 20th anniversary edition with more than 3,200 attendees from 55 countries, 270 international speakers, and approximately 280 parallel events with FMX 2016 set to take place from April 26-29.